Category Archives: Visual Studio 2022

Shortening CustomCommand development time by using a proxy

One of the most time-consuming processes when developing with Hexagon G/Technology is creating custom commands. The usual development approach consists of the following iterative process: During testing, only limited changes to the source code are allowed by the Visual Studio Edit and Continue function, effectively requiring multiple iterations of this sequence. The process of starting… Read More »

A Multilevel Responsive Blazor-menu

When you generate a Blazor-server app or Webassembly the standard template generates a menu docked to the left which is responsive, but has some drawbacks : It doesn’t support multiple levels It depends on bootstrap which introduces additional complexity Menu-items are hardcoded Webapplications need a flexible way enabling multilevel-, responsive menus, the standard template is… Read More »